Randomly generating names of any style is actually simple enough that you can do it manually without a computer. Instead of using a computer to randomly generate names, you can use syllable lists and dice. I want to write a book that includes dice roll tables for randomly generating fantasy names of all types.
DnD Guide to Neverwinter
Neverwinter is such an interesting and fun fantasy city, with its haunted castle, crumbling towers, undead-infested graveyards, and the magically-sealed chasm dominating the southeastern parts of the city. I’d like to gather what information I can about this fictional city and put together a comprehensive guide for Dungeon Masters so their players can experience the city in its full splendor.
DnD Urban Encounters
Fantasy cities should be another place for stories and adventure, not just boring places for drinking imaginary ale and shopping for imaginary items. I’d like to come up with interesting encounters for players visiting fantasy cities while playing Dungeons & Dragons.
DnD Shop Cards
For each establishment, I should make a “shop card,” which would list what’s inside each establishment and a menu of products and services the players can get while there, along with prices. I’d like to create a grid for each city or town the players visit, and create a shop card for each establishment they can visit in the city.
DnD Creature Counters
Many players of table-top role-playing games (TTRPGs) like Dungeons & Dragons (DnD) like to create elaborative miniature scenes with painted pewter miniature figurines to represent heroes and monsters in battle. However, not everyone has the time and money to do this. My solution? Make my own miniature figurines out of paper.
DnD Reference Cards
Some players of games like Dungeons & Dragons might not know what a tinderbox or caltrops actually look like. Visual aids can make it easier for players to visualize what’s going on during a game. You can hand them out to players when they acquire new items or abilities. They’re also useful so the players can always see what their options are for taking action during the game.